AI Insights · Timothy · July 2022
Top 5 Voxel Games on iOS in Africa: Q2 2022
Explore the performance of the top 5 voxel games on iOS in Africa during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, voxel games on iOS in Africa experienced various trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top five games in this category, based on data from Sensor Tower.
Minecraft saw its weekly revenue peak at approximately $6.5K in the last week of June, following a general decline from $6K at the beginning of April to $3.1K in mid-May. Weekly downloads remained relatively stable, fluctuating between 582 and 794, with a slight uptick in the last week of June. The game maintained a robust weekly active user base, starting the quarter at 38.8K and ending with an impressive increase to 48.6K.
Pixel Gun 3D: Online Shooter experienced a steady weekly revenue with minor fluctuations, peaking at $653 in late May. Weekly downloads varied between 207 and 384, with no significant spikes. Weekly active users showed some variability, starting at 1.1K in late March and ending at a similar level of 1.2K by the end of June.
Blockman GO (Mới) - Adventures demonstrated modest revenue performance, peaking at $320 in mid-June. Weekly downloads were relatively low, ranging from 21 to 145, with a noticeable increase in the last week of June. The game’s weekly active users remained consistent, fluctuating between 330 and 405 throughout the quarter.
Block Craft 3D: Building Games showed a varied revenue trend, with notable peaks at $422 in mid-June. Weekly downloads experienced significant growth, starting at 550 in late March and reaching 1.2K by the end of June. Active users increased from 2.6K in late March to nearly 5K by the end of June, indicating a growing user base.
Crafty Lands had a stable weekly revenue, peaking at $240 in early April. Downloads showed slight variability, ranging from 65 to 173, without any major spikes. The game’s weekly active users remained relatively steady, fluctuating between 140 and 211 throughout the quarter.
For more detailed insights and comprehensive data on mobile app performance, visit Sensor Tower.